Clue HQ – The Teleporter. Game Date 07/02/2017
“Little is known about this mysterious device. Professor Errol Tepet, a recluse, was a brilliant yet extravagant inventor. His Teleporter was his prized possession, though, as it’s never been seen in use, scientists are sceptical as to whether it was ever functional. We are lucky enough to have the relic at Clue HQ and are welcoming guests for 1 hour tours….. will you be the next to experience the legendary Teleporter?”
We’ve come to expect good, but not completely immersive theming from Clue HQ. Good in the sense that everything is very slick, the special effects are great, and their inclusion of the hint screen as part of the game to drive the story forward is fantastic, but I’ve always felt the rooms to be “puzzle rooms with a theme” – Teleporter is still along these lines, but the immersion is slightly more than other Clue HQ rooms we’ve played! (It still takes some suspension of disbelief to imagine we ever left Warrington!) – The theming, however was very, good and I enjoyed that we got to go somewhere very different on our travels, somewhere we hadn’t been before (I won’t spoil the surprise in case you’re going to play it!)
First off, this room has a LOT to do… the website describes it as “very challenging for teams of 2” – so we had to get our skates on for this game! (This not being helped by the fact that I was suffering from a nasty cold!) We were a little nervous but excited…
A game which flipped fantastically between linear and open, with puzzles that were all logical! A good mix of puzzles in this room, with the usual Clue HQ tricks and surprises!
The flow was lovely, especially in the first and last parts of the game… The open-ness was in the middle and I felt we slowed the most in this part. There came a time when we seemed to have more codes than padlocks (and if anyone knows Clue HQ this is quite a feat!) – but it turned out I used a code then forgot I’d used it..oops!
There was not a puzzle I didn’t enjoy in this room, (I even enjoyed the maths puzzle!!!) the open nature of the middle of the game lead to Ian and I circling the room and doing different puzzles individually which was interesting as we usually do each puzzle together!
I like how ClueHQ encourages you to use things in a different way and think outside the box, as well as having classic logic, math and observation puzzles! We didn’t stop smiling all the way through this game and thoroughly enjoyed the time in there.
I can imagine this room to be very hard for new players, as there is a lot of puzzles to get through and TONNES of padlocks to open. More experienced players will enjoy the challenge. It’s a very good room!
Clues were delivered via a screen, which also served to deliver in game videos that pushed the story along
Natalie was our game host, and was pretty much perfect! Putting up with my pre & post game ramblings (I can talk a lot about escape rooms….phew) She ran our game SO very well, we felt safe with her, she clearly knows the game inside out and was watching very very closely! A brilliant game host
Did we escape?
Yes, in 54 minutes!! Wahooo
2 Players £44
3 Players £63
4 Players £76
5 Players £85
6 Players £90